The first thing you need to decide is what your template will be used for. Then pushing one side at a time with four light tank divisions that are 3 tank/6 motor/2 m arty (proper tanks [improved small cannon, 3 man turret, radio, fuel drums, extra ammo, etc. Consolidating multiple divisions into one big one. Hearts of Iron 4 Unit Cheat Code List. Add on engineers as support. Divisions subdivide into regiments and then into battalions, and can be customized via the Division Designer. Asvaldir • 3 yr. Also, up to five support companies can be attached to a division. 2. ago. If you’re careful with micromanaging and know the game, you really only need a few 40W tank divisions to breakthrough/encircle (in SP). png 12 × 13; 481 bytes. If you puppet-annex I think you get a copy of their division tenplates as well. Point #2: Scale cost changes to divisions so the AI can't spam them. Go to the diplomacy screen for a puppet nation and click "request forces", then slam that slider all the way to the right. There is a mod that prevent your puppets from automatically giving you divisions. Terrain map. ago Camels are not good offensive units. Perhaps as a nation's airforce grows, so would its "airborne transport capacity", a bit like how more divisions leads to a greater pool of potential elite divisions. When I play as Japan, I switch over 1 of my 24 division armies to a 20w bicycle template, 7bi / 2 (mot) art. Best. Harsh terrain tends to favor the defender. Do not use them. You could also use mods. 10 and get 10. ago. ago. Bop right icon. Exiled divisions won't come back automatically unless there's a direct land route, so if there's sea between them and your own land, they will stay and do nothing. Next Major Update Will Include Support For All Mods. This thread is archived. Mods have sought to remedy this in various ways, beginning I think with Chondrite. The more piercing the enemy has, the more armor you need. Depends. However, upon releasing them I scrolled through all their division templates and couldn't find any. 90% of the time these divisions will do the job. Ideally, when your soft attack is equal to defense. Not sure, didn't know anyone besides Japan could make bicycle divisions. Alystrius Research Scientist • 6 yr. I could then counterattack, pushing them further back. Island nations you have exiled divisions in can be tricky to get out. Look in your division templates or. - Darkrenown No, cats were invented in 1902 by Satan, but we included them for gameplay reasons. By fighting over a river, you gain xp for 'Engineer'. Consolidate the British Isles, conquer Ireland, and complete the Unite the Anglosphere focus. Allocate a general to the Army group. 1 Combat Battalions 1. Ergo, 4 divisions can fight effectively from one province to another. To secure important areas or regions behind the front line the German Heer implemented garrison divisions which were primarly called "Sicherungsdivisionen" sometimes a "zur besonderen Verwendung (z. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. All that said, heavy tanks are monstrous and their presence will be a major pain + micro burden in 15/5 type configurations since only other HT or Heavy TD can pierce that with normal means. ago. It is rich in both natural and human resources and has decent technology. At their simplest, tank divisions are just a mix of tank and mobile battalions. Bug. You should very rarely use battle order execution, maybe for when you are just sweeping the leftover forces. 5 Sizing 2 Division unit type. This achievement, I think, will remain the one that got away. This is your strong pushing template, and should be doing most of the fighting if you're a major nation. Use as a “fast infantry” template (10-0, eng, maybe recon). 7/2 or 14/4 motorized divisions are better for offensive operations since they need (to maintain speed) to use motorized rocket artillery, which has both higher soft attack and breakthrough than regular arty. They fight in the template way you do in battles. But first you have to turn on the developer setting! Firstly, navigate to your library in the Steam client, right click Hearts of Iron IV, and click "Properties". You need support equipment researched to be able to use bicycle battalions. 18-20 divisions is a good amount, and make sure your desert fox general leads this army. Showing 1 - 1 of 1 comments. Conquer the US. if you got 3 machine techs you get 9% inf breakthrough and 15% inf defence, effectively. Will HOI4 be released on H hour CET of D Day? - Mannstien Once again though, there are no actual zombies, it is all hysteria and panic. You can build an infantry division to 20 width, add the. Added together our motorized division takes 310 attacks per hour instead of 300, which it would take if it had 0% hardness. You do not need to form Arabia. If you click the army button in the upper right corner there is some info on how to check how much manpower you already have deployed. Your 6 garrison divisions with support artillery should go to the Egyptian border. Land doctrine. You might need to wait. Ive been having issues understanding proper defense strats with divisions and have been researching for the past week but am still having trouble completely understanding where I should be focusing stats and what not and im not keen. Example 2: same rules as example 1 but with tank option in modern warfare so you have 12. One reason that division spam is so prominent in HOI4 is that the game's AI is so pathetic -- really, really pathetic -- so that it just churns out one ridiculous, useless template after another, and I believe that unit spam is one way of papering over that flaw. Let me describe it in a fictional scenario. Quite depends on how big the division is, I always add motorized arty to my motorized division to increase the soft attack, that would result in increased supply usage, imo the overall value out of motorized division slightly exceed that of camel's, because you want to capture as many ports in N. Request Forces. Add a Comment. Your 4 mountaineers should go to the Yemeni border. infantry divisions. Well put together: Our guide to Hearts of Iron 4 division templates You can rid of the African irregular units by winning the war and a decision should become available to remove them in the "dealing with the colonies" section or whatever it's called. We assume all divisions are equal and have 20 combat width. These 42 width are "my standard" tank division, usually, in every playthrough, with any country, when i have the industrial capabilty. theres a focus on the ottomans side i forget the name but its on the way leftCamelry divisions/ bike units. Divisions are trapped. By using these templates you will be dominate on the battlefield in Hearts of. Don't call Germany into war though, you don't want to share warscore. 1 IC/HP, which is a drastically improved ratio compared to pure tanks, and is basically the reason why infantry types are a core component of any division. I tried that but it doesn't work. 0kph heavy tanks BN and enough armored cars to really work that +15% desert movement speed. Stick these guys in an army that will garrison occupied territory. Paradrop: A simple true/false check if the division can be paradropped. Here is the strategy for fascist UK in HOI4 if you want to form the Empire and maybe the EU: Start the Civil War against the Allies and conquer the UK and all the colonies. If you are fighting a lot in mountains and/or have mountaineers, you can make a template with a combat width of 25. I do agree that the 7-2 is not horrendous, because it still does a terrific job at defending. In your case, either 4 divisions will join the battle and then suffer a big penalty to stats, or only 3 divisions will be able to join, also making your side weaker. I. You always wanna keep producing divisions as a major country. thanks! UK is the easiest for both achievements. 2. However I made the mistake of converting ALL my infantry divisions to this setup lmao. Okay so, you can recruit SS divisions only when you've occupied Netherlands, or France, or Scotland, or Denmark, or Norway and also (Im not sure about this one) complete the Establish Reichskommisariaats focus. Large divisions attacking small divisions. Find your nearest beduin tribe and barter with them. ago. Such regiments are in some countries referred to as "brigades". In combination with Battle for the Bosporus: Unlocked via Turkey’s Desert Camel Corps national focus. Use them just like regular infantry except in the desert. They're considered a mobile battalion. To be safe I made. The only things that matter are the ratio of. Divisions of 1 cavalry battalion are much more efficient than large divisions with military police attachments. It's a good cheap filler if you lack that. I did the two achievements you mention with UK, but in 2. HoI4 uses tokens called "divisions" moving over fields called "states". Artillery in Hoi4 is used to strenghten infantry divisions. Im pretty new at the game too, but i figured out that cavlary is pretty much the equivalent of motorised infantry for like, the first 2 years of the game, it is. If the unrest causes 10% damage, it'd either be 10% to this one, or 10% each to both half divisions. To maximize the benefit, use always divisions with 20 or 40 width. let's go. The AI will not take the decision. Some people swear by a 40 width layout of 14inf/4art. I recommend 48 40 width mediums even if you need to cut the budget on air. ago. Then I change the 4 armored/motorized divisions into a single decent armored template, and those work together to make good encirclements. Armies are composed of divisions, which is the smallest unit a player can directly control. mountain = "light gray background with ". Just remember to only add equipment you can supply, it’s easy to just add a bunch of support companies and not have enough equipment. Added together our motorized division takes 310 attacks per hour instead of 300, which it would take if it had 0% hardness. Yemen was the last country to fall and once it did I got the achievement. #1. 11 If you are still with me at this point, several perks of Italy's focus tree. DeezeKnotz • 4 yr. The Non-aligned branch has this focus to get rid of the blackshirts, I think the only other way is to fight a civil war and get the Anti-Fascist Civil War Branch. Mount and Iron: Bannerlord. A brief tutorial. Put the rest on light tanks. Feel free to ask for tips : r/paradoxplaza. 3 Army experience costs 1. If you hover over this icon, it will show the percentage limit of your army that may be special forces, and what this equates to in battalions. Italy decided to go to war with the allies so i refused their call to arms and then I puppeted Romania and Hungary. We then multiply 300 by 1 and get 300 (obviously). I included screenshots to explain what is happening. You should already have camels unlocked as Britain from the beginning. They are equally as good at defense as regular infantry. Only they can get them in vanilla. Try this: 9 motorised infantry, 3 artillery. Without enough org, your tanks will be very weak by the time you finish an encirclement and you'll have to wait to reorganize. It’s cost and fuel. The terrain of land provinces can affect the movement and combat performance of units, and cause attrition. Or play as japan. What I'd like to do now is take 4 of those 10 width and merge them into a single 40 width, hopefully without using any production as. You know, because the divisions dont know how best to utilise this additional artillery battery they. I still don't really understand supply. 4. Most of your divisions should be infantry divisions. So Finland send some divisions to spain to protect the french borders, but spain send some divisions to protect the swedish borders, so the spanish divisions returns but blablabla. r5: im not getting the achievement and i dont know why. Land units. Mobile division. If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. All of the division stats take a hit when low supply or encircled, tanks in particular get shredded once fuel reserves in division dry up. Africa, one way to do it is to have fast divisions, and trucks. But first you have to turn on the developer setting! Firstly, navigate to your library in the Steam client, right click Hearts of Iron IV, and click "Properties". It controls almost the entire northern third of Asia as well as the eastern edges of Europe. 2 divisions constantly attacking, and winning (but not breaking), a tile over a river. If you didn't know, the 7-2 design was META because of the width of the division, which was 20. If a division has up to 20,000 soldiers then 400 would be 8 million soldiers. ago Camels are not good offensive units. sum (divParams [:, 1]) Division's Org in hoi4 is just an average of all battalions orgs. Does anyone have some recommendations for units that can break through lines that aren’t tanks. Only reliable way of getting veteran troops in my experience is Defense. SnugglyPolarBear • 3 yr. As it is, HOI4 forces you to evolve 'backwards,' starting small and growing larger, when you should be able to start large, and if you want, tailor your divisions smaller as the war goes on (for flexibility, for. Then pushing one side at a time with four light tank divisions that are 3 tank/6 motor/2 m arty (proper tanks [improved small cannon, 3 man turret, radio, fuel drums, extra ammo, etc. Got the. P. 516. For infantry divisions, you want 7 inf and 2 art. r/hoi4. That means adding a single HARM or H-DT to a division will provide enough protection to be immune to any division that doesn't use AT, TDs or MARM/HARM. Are there bicycle batallions? That is, can you create a new division with one? Play as Japan, you can join Axis right from the start and naval invade France in early 1937, then rush focus to get bicycle battalions. If you are a minor use Superior firepower doctrine to make this division much more effective. As far as I understand, the game starts of default on monthly auto-saves, unless they changed that in the time I bought the game to now. Hearts of Iron IV propeties button is highlighted After opening up the propeties window, click "Set Launch Options":Camels and medium Tanks. Balkanize Ethiopia with many small puppets. Does anyone have some recommendations for units that can break through lines that aren’t tanks. As the scale is considerably larger than in games using similar systems (say Gary Grigsby's War in the East which "just" simulates parts of the eastern front and the whole war, leaving out the civilian side), I would consider the token-and-field system a suboptimal. Enought with the jokes I would recomened the great war redux mod ontop of the noraml great war one because redux has amazing focus trees, and I would recomend using 7/2 because the. I try for twelve tank divs min, before war. I know, i know, just use 15 -5 armoured tank on multiple angle to plow through enemy even through mountain. I ran that as Italy once in Libya and smashed all the way from Egypt -> Israel -> Syria before. So in the example of (1) 40w vs (4) 10w, the stacking penalty wouldn't apply even if you're only attacking from one province. Instead, they are. I’m using 40 width, 13 mountaineers and 6 howitzers, and they work well early game but they’re getting stalled. I would hold the port and maybe the factories, which together are worth about three divisions. Depends on the capabilities of the enemy. Go on recruitment tab (The one with a tank on display. Also unlike most other major power nation's naval focuses, carrier research bonuses are not mutually exclusive to capital focus/bonuses. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. 0 motorized divisions. Therefore you need soft attack and breakthrough. Right-click on the enemy province where you want your troops to land. Just to get a perspective: In WW2 the US fielded 6 marine divisions and 5 airborne divisions. You could use factors of 80 like 26. I checked the following combinations; Pure tank, pure SPG and 50/50 split for all 4 hull types, all combinations either with all motorized or all mechanized. EDIT: Here is a mod that gives them to everyone. If I think I want my divisions to be setup a certain way, I should be able to do it. Trying to accurately represent Soviet style units can be challenging, to say the least. 50th artillery with one camelry division and military police. This is one of my hoi4 tutorials that covers the army part of the game, and will soon do more hoi4 guides and tutorials for the intelligence, navy and air force, as well as obviously more hoi4 army guides. Any spearhead order breakthroughs will get bogged down when they go in between supply hubs. 12. 4. • 6 mo. I do however do some good achievement hunting. 9. Not exactly "secret", but my group of friends who play HoI4 don't get into division design much, so I'm normally the only one who can pull of naval. Unless you’ve already won you won’t have the oil to support many mech divisions, and you won’t have the factories to produce so much mech. LOL Just imagining Germany making camel divisions and taking over the world with them! Toggle signature. #1. (20w) - Light Infantry. 1. Only Compatible With Vanilla For Now. 15 tanks 5 motorized or 12 tanks, 5 motorized, 2 motorized artillery/SPGs are generally considered the best 40w tank divisions. However, that means we'll never have camel divisions. Focus on spearheading down supply hubs and make sure you have green air and/or AA in your divisions. Train at least 20 infantry divisions and set their priority to the highest so that we can rush the focuses to puppet the Balkans. Guns and tank are the one you want with 15 industry first. Yes, it does. Do the 9 infrantry and 4 artillery. Each commander can effectively deal with 24 (72 when using an Area Defense Order, 30 with Skilled Staffer Divisions. Here is how to successfully naval invade in HOI4: Select one of your armies and press the Naval Invasion Order button (anchor icon with an arrow). . 30 organisation is terrible. I want to emphasize this. It is determined by the amount of units in a division and their values. Renember that calvary in Hoi4 gets both General traits to work with them. Templates can be modified, and such. 1. You'll have to manually move them to a port then move them to one of your ports. Left-click on the province where you want your troops to leave from. The Egyptians will not get through. 2 becomes 19. Your 6 garrison divisions with support artillery should go to the Egyptian border. Forts obviously help. 3~, 10, 8, etc. b. 6 (By Blood Alone) Not Ironman Compatible. I also will open up another two fronts as well. Or the ability to catch and encircle enemy divisions? In the former, you should pick a path that is all plains or desert, if the latter, then it doesn't matter. I have played the GWR mod several times before as Germany but I always lose cause my Division templates suck, any suggestions. That’s sufficient to break through at two points, for small encirclements. 4 Armored Templates 1. Go to hoi4 r/hoi4 • by. Almost all my divisions are stuck in an inland territory : r/hoi4. 2. There is. The AI loves to spam new division templates using this relatively cheap system. Dutch or Japan after they do a focus. The best I've been able to do is playing the spreadsheets game. 2. If they don't have them they get attrition and their Organization drops. You can completely ignore the air, not build any planes from the start of the game and still win against the AI. Camel divisions. Nop, it happens when you have many puppets. 14 kph. Don't push. Motorised divisions are the fastest, with engineer support companies. You can even go 10 mech and win defensive battles with them. If you really think you need AA then put support AA. (20w) - Light Infantry. Hearts of Iron IV propeties button is highlighted After opening up the propeties window, click "Set Launch Options": Camels and medium Tanks. For it to be true, all Battalions must be Paratroopers. I think they have to unlock bicycles. 7 artillery per day (I think for a 7/2 division) that I came up with just by dividing the total amount of equipment by the training time to get the. You have 2 strategies to win. 1,955 ratings. 1 guide Hide ads How to unlock the Hoofin’ It achievement Filip36365 40,932 04 Mar 2022 12 Mar 2022 12 Mar 2022 0 0 0 I played as fascist UK. hills = "cornsilk background with ". Select to Train that division and then Shift + Click on the Add Unit. Combat width was then redesigned 2 DLCs ago, which makes 20 width as standard, no longer necessary. It is designed to be used with rotation (while one division is in retreat, you bring in a new one). 1. It's called "No division limit" but it doesn't work right now. Division help in Great War redux mod. oh and Japan only gets them through the focus. 5% of 100. ONLY SO MANY DIVISIONS CAN FIGHT IN ONE BATTLE. Breakthrough icon. Is there as Focus to get rid of the Blackshirt divisions? As the decision is blocked to get rid of them is blocked after 2 tries. It's a major mechanic of the divisions. Molvanîa! Sep 16, 2021 @ 4:01pm. This thread is archived. I hate it. The more attacks the enemy has, the more. Sort by: Open comment sort options. ago. • 4 yr. sum (divParams [:, 2])*np. The achievement is definitely working because I got it this weekend as Saudi Arabia. The primary drain of manpower and equipment. A 6/1 division (6 infantry / 1 artillery) has 6x2 + 1x3 = 12+3 = 15. However, upon releasing them I scrolled through all. ago. I did not manually delete them. I know the otto's can get camel units through their focus tree For RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock camelry divisions. Cavalry as the class of units includes cavalry itself, camelry, motorized infantry and even mechanized infantry. Camel divisions in HOI4? Just how OP are they?Check out the full video here: PATREON - JOI. 4 x (highest unit) + 0. For example: 'Matilda LP'-tank with improved Armor and Main Gun and name it. You don't need a garrison for "annexed" territory, it won't rebel or anything like that. Or something like 14-4 inf/art with engineer support - Reg Infantry. Use them just like regular infantry except in the desert. So basically you hit guard mode and clicked on a region and your troops moved on there and the game allowed him to have 72 to guard the area. 20ws are more defensive. You start with most of the area and the ability to build camel units (cost 5 points to create a new one). They come in all different sizes, depending on design and composition. 2x Tank Hunter. This means motorized is significantly worse at attacking anti-armor divisions than a standard infantry regiment. ago. Then it’s a matter of allocating a large portion of your mils to your tanks. Use them just like regular infantry except in the desert. When you click 'create template,' and the 'T1, T2, T3' show up. A 30 Width Tank Template. Then, all 55 divisions just disappear. if you get 5 xp, start replacing the infantry battalion to artillery battalion on your duplicate division you made at the very. 1. V)" (for special purpose) was added. Eliminate them from the field. Garrison template. Hey Guys im kinda messing around in HOI4 trying to not join either axis or allies in historical and been trying to do Romania. Put on low equipment priority. HoI4 loses this distinction. i might swap one medium for SPG or add another infantry and then TDs and an SPG. The number of divisions that can be deployed is 1 division for every 20 active divisions (rounded down, so with 19 or fewer no Volunteers can be sent). Garrison division - 5 infantry. Meanwhile, I have outrageous infantry equipment, support equipment and even some truck equipment deficits. Most people set up their divisions to be 20 width. Franc guaranteed one nation, I think Yemen, but didn't have a faction. Which is hard now. I did the two achievements you mention with UK, but in 2. Division. 40 width camel divisions. If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. r/hoi4. 41 votes, 10 comments. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. Same if you have a cavalry adviser for your country. How to roleplay as historical Italy! Don't assign any generals to your armies. Stupid divisions with light tanks and infantry in the same template for example. Historical divisions are also sub-par, with the current combat mechanics. 3. 6x SPG. But lets say you train 60 divisions of 20w infantry vs 1 division of 20w infantry, you will gain the same amount of army experience per day (in both scenarios, you are training 100% of your army), but by training 1 divisions you lose. Yes, you can build a Medium Tank division with Self-Propelled Artillery, SPAA, and Tank Destroyers, Mechanized Infantry, and flame tanks that is easily 5x better. The factories you do have should make good tank divisions to breakthrough the enemy lines, and cheap foot infantry to hold your lines. ago. Battalion Edit. playing as russia in kaiserredux invading germany, whenever i move or use my divisions to attack they get attrition sometimes they get attrition even if it says "0% attrition", sometimes they have 120% attrition, so whenever i attack only one division joins the battle, its super annoying. • 3 yr. Tanks are good against tanks. Division must remain an infantry division for the infantry general bonuses to work. 2. • 5 yr. 41 votes, 10 comments. So 13. 9K votes, 120 comments. Motorized are usually gonna be your fastest divisions, if that’s what youre concerned with switch over your normal infs to them. And if you still need more, air sup and CAS. You always wanna keep producing divisions as a major country. Also unlike most other major power nation's naval focuses, carrier research bonuses are not mutually exclusive to capital focus/bonuses. 40 widths are usually better for attacking, but COs of smaller units are less overwhelmed shuffling everyone around or something, 40 widths tend to get. In this titanic struggle of national survival, we must use every asset and every advantage. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. You have to have Battle for the Bosphorus. Stop allowing the AI grow out of control and proactively hunt them down. Remove MP and all of the line artillery battalions if you are a major or two if you are a minor. You need to put your troops into the fight, but suffer few enough losses that they can advance to the higher experiences. Signals give extra planning speed and reinforce rate which will overwhelm an opponent. Division type doesn't matter, although the bigger the division, the better. Go to hoi4 r/hoi4 • by. after NSB and in single player, you can pretty much copy historical division designs and get good results. they all give XP towards cavalry leader, but only cavalry and camelry also towards infantry leader (if this hasn't changed. So, I was wondering how many divisions I should generally have by 1939 as Germany. martijnfromholland. I didnt invade arabia with them I left them in the UK and used my regular army.